Why the New A Court of Thorns and Roses Board Game Demands High-End Illustration
According to Tabletop Gaming, Goliath Games has just unveiled A Court of Thorns and Roses: Fate and Favor — a custom strategy board game built around Sarah J.

Maas's Prythian, announced at Gen Con 2026 and heading to retail on October 11. For any illustrator watching the fantasy licensing space, this one matters: it's not a re-skinned mass-market title but a purpose-built strategy experience with seven visually distinct Courts, real character work, and a separate Bookseller Variant cover to design for.
Why this brief is different from the Monopoly version
If you've been following romantasy adaptations to the tabletop, you already know there's an A Court of Thorns and Roses Monopoly edition shipping on October 1 at $39.99 — locations reimagined for Prythian, golden tokens like Feyre's Bow, manors instead of houses. That keeps the standard Monopoly template intact and swaps in Prythian iconography.
Fate and Favor is the opposite. It's an original game from Goliath Games and global licensing agency IMG Licensing, where one to seven players take on a High Lord or High Lady from one of Prythian's seven Courts — Night, Day, Dawn, Winter, Summer, Spring, Autumn — and compete for influence through alliances, character abilities, Court powers, event cards, and Fate tokens that can flip the balance mid-game. According to Goliath's CEO Jochanan Golad, the team built it as genuine fans of the series, with that passion shaping every decision from gameplay through final design. The publisher is asking for art that holds up next to the novels — not art that survives a logo swap.
What that means for your portfolio
Seven Courts, seven visual identities, and each one needs to feel distinct at thumbnail size — Night's starlit palette versus Day's gold-white versus Dawn's rose-amber split isn't optional, it's the entire game's readability. Add character art for High Lords and Ladies, event card illustrations, and a separate Bookseller Variant packaging, and you've got a multi-touchpoint brief that rewards artists who can carry a mood across character and environment work without losing silhouette consistency.
It's also worth noting this is part of a wave. Rebecca Yarros's Empyrean series has already inspired Fourth Wing versions of Monopoly and Priorities, and ACOTAR is now getting both a custom strategy game and a themed Monopoly in the same October window as Maas's sixth novel (October 27) and seventh (January 12, 2027). For fantasy illustrators, the takeaway is simple: publishers are releasing multiple tabletop products per IP, and the strategy release — not the reskin — is where the custom art treatment lives.
What to watch
Fate and Favor is up for preorder at Target for $24.99, with general retail in October and a Bookseller Variant exclusive to select bookstores. If you're building or refreshing a fantasy illustration portfolio right now, ACOTAR's Court-specific palette discipline and character-plus-environment work are exactly the kind of brief a publisher like Goliath tends to hire for — worth studying the visual language of Prythian even before art director calls go out.